The water rendering pipeline includes a number of improvements, enhancements, and properties that helps you define the look of water in your world. For you, this means being able to create your own materials or start with an editable, default material provided with the engine. It enables you to create, from the start, any types of water with a look you define, such as murky lakes, flowing rivers, or beautiful blue oceans.
Bug Fix: ReadLibraryImportsFromMemory will no longer read past the end of the Imports table. This could result in invalid symbols added to the ImportNames table which resulted in increasing the engine start time.
Company Of Heroes Cheat Engine Table 6.2
New: ReadLibraryImportsFromMemory was reading past the end of the Imports table. This could result in invalid symbols added to the ImportNames table which was increasing the engine start time. 2ff7e9595c
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